Legendary War
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Legendary War

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 Version 1.26h

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Apheraz Lucent
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Apheraz Lucent


Posts : 6
Join date : 2010-11-29
Age : 29
Location : Europe, Serbia, Belgrade.

Version 1.26h Empty
PostSubject: Version 1.26h   Version 1.26h Icon_minitimeFri Oct 07, 2011 11:03 am

Heroes and Abilities
Added a new hero: Diamondine, the Sapphire Lady
Added a new hero: Keahit, the Grim Shadow
Added a new hero: Irina the Mystic, the Vilus Oracle
Added a new hero: Astromath, the Frost Mage
Added a new hero: Skycex, the Glyphmage
Added a new hero: GoGo JoJo, the Forgotten Panda
Added a new hero: Shadya, the Prophetess of Lies
Removed a hero: Dreatred, the Stonemaul Warchief

Crystal Spirit:
Class name changed to Crystalia
Crystalline Wave secondary damage rebalanced from 25/35/50/60 to 15/30/45/60
Brilliance Aura now has it's original effect on Faye
Chilling Comet (Improved) cooldown from 80/60/40 to 80
Chilling Comet acquires knockback only with Diane's Soul
Attack missile changed

Blazing Battlemage:
Class name changed to Devil Torch
Volcano wave count decreased from 8 to 6
Hero reworked[hidden=Skills of Heroes]Old Everblaze: Soul Burn, Blazewave, Incineration, Volcano
New Everblaze: Pyromissiles (AoE damage and armor loss), Meteor Shower (AoE damage + dmg over time), Magma Shield (Damages melee attackers), Volcano[/hidden]

Ancient Wendigo:
Class name changed to Northrend Catalyst
Name changed to Sinstar Frostwhisper
Model and icon changed to Blue Satyr.
Glacier Fall cooldown from 20/18/16/14 to 15/13/11/9
Frozen Shield duration and mana cost from 30 to 40
Frozen Shield armor bonus from 3/6/9/12 to 3/5/7/9
Added a visual filter effect while Frozen Wish lasts

Naga Royalist:
Icons for Tidal Crush and Recall changed
Tidal Crush stun duration from 2 to 1.5 seconds
Recall now pulls towards him, instead of instant move to himself
Recall cooldown decreased from 27/24/21/18 to 15
Remembrance slow increased from 10/15/20/25% to 10/18/26/34%

Skirmisher:
Trueshot Aura replaced with Power Stance
While Power Stance is active, Ashtero will deal increased damage at the cost of 50% reduced movement speed.
Level 1 - 15% bonus damage.
Level 2 - 31% bonus damage.
Level 3 - 47% bonus damage.
Level 4 - 63% bonus damage.

Sin Slayer:
Divine Guidance duration rebalanced from 2.5/3/3.5/4 to 1/2/3/4 seconds
Divine Guidance cooldown decreased from 16/14/12/10 to 12/11/10/9
Angelic Field damage loss decreased from 50% to 40%
Angelic Field (Improved) duration rebalanced from 6/7/8 to 4/6/8
Angelic Field (Improved) cooldown improved from 80/70/60 to 80/65/50
Hammer of Justice reworked to Heaven Strike
Heaven Strike
Zealon calls Elrath's strength upon a single enemy unit, dealing damage to it, stunning it for a second and decreasing it's armor for 6 seconds.
Level 1 - 95 damage, 2 armor penality.
Level 2 - 165 damage, 3 armor penality.
Level 3 - 235 damage, 4 armor penality.
Level 4 - 305 damage, 5 armor penality.

Magebane:
Model changed to Blood Orc Warchief
Attack range set to 128 (melee)
Fortune Reversal with Diane's Soul reworked: Removes HP limit and increases swap percentage.
Silence mana cost increased from 75 to 90
Silence casting range decreased from 900 to 700
Slow MS/AS reduction increased from 25/30/35/40% to 25/35/45/55%
Slow cooldown decreased from 20/18/16/14 to 12
Feedback now deals 100% damage equal to mana drained (was 60%)
Feedback mana drain increased from 14/23/32/41 to 15/30/45/60
Fortune Reversal slow from 10 to 20%
New effect for Forune Reversal.

Naga Ranger:
Class name changed to Tidal Spirit
Model and icon changed to Reef Elemental
Attack range decreased from 600 to 475
Rejuvenate cooldown decreased from 26/23/20/17 to 14
Rejuvenate casting range decreased from 700 to 350
Haste now affects only the aura wearer
Inner Sight mana cost decreased from 140/165/190 to 155

Executor:
Execute cooldown increased from 9 to 11
Execute now lasts 4 seconds on all levels for non-hero units
Shadow Raze name changed to Punitive Surge
Punitive Surge now stops if encountered with cliffs or buildings
Twilight Break replaced with Deviousness
Deviousness
Infuses the Executor's attacks with a lethal combination of devilish dexterity, giving her bonus agility points and subtracting agility from her enemies whenever she lands a hit upon a Hero. This ability can be activated only once per second.
Level 1 - 3 agility, 20 seconds.
Level 2 - 4 agility, 30 seconds.
Level 3 - 5 agility, 40 seconds.

Gryphon Charger:
Class name changed to Thunder Legend
Model and icon changed to Bronze Dragon
Static Discharge cooldown from 9 to 9/8.5/8/7.5
Storm Strike bonus damage increased from 25/40/55/70 to 25/50/75/100
Storm Strike stun duration increased from 1/1.15/1.30/1.45 to 1/1.2/1.4/1.6
New effects for Electric Crush

Moon Rose:
Base damage increased by 7

Vestal Priestess:
Attack range decreased from 625 to 575
Atonement damage/heal from 75/150/225/300 to 8/12/16/20% of target's max HP; cooldown from 15/14/13/12 to 10
Teleportation range from 600/800/1000/1200 to 600/750/900/1050
Vestal Firewave (Improved) cooldown from 50/45/40 to 80/60/40
Decompulsion Aura replaced with Searing Missiles
Searing Missiles
Releases multiple missiles to engulf your enemies in targeted area. Each missile does damage and ministuns the opponent.
Level 1 - 70 damage, 0.1 seconds.
Level 2 - 130 damage, 0.2 seconds.
Level 3 - 190 damage, 0.3 seconds.
Level 4 - 250 damage, 0.4 seconds.

Reprisal Slayer:
Class name change: Reprisal Slayer -> Reprisal Queen
Diane's Soul now improves cooldown for 35 seconds
Torture Strike bonus damage from 20/30/40/50 to 15/25/35/45
Tricky Trap cooldown from 12 to 9
Incorporeality reworked
New Incorporeality
Titania darkens the soul of a single Hero, granting it invisibility which brakes upon any form of active action.
Level 1 - Lasts 6 seconds.
Level 2 - Lasts 12 seconds.
Level 3 - Lasts 18 seconds.
Level 4 - Lasts 24 seconds.
Torture Strike replaced with Moonfire
Moonfire
Summons a set of lunar flames upon an enemy, instantly dealing initial damage and secondary damage over 5 seconds.
Level 1 - 50 + 10 per second.
Level 2 - 100 + 15 per second.
Level 3 - 150 + 20 per second.
Level 4 - 200 + 25 per second.

War Dancer (Wind Dancer):
Critical Strike is now Ultimate skill, making it deal 190/280/370% of attack damage on 16% of attacks.
Tornado replaced with Teleport Assault
Teleport Assault
The War Dancer goes through time, positioning himself and his illusions behind a target unit, and if the target is an enemy, stabs it in the back, dealing bonus damage.
Level 1 - 30 bonus damage.
Level 2 - 60 bonus damage.
Level 3 - 90 bonus damage.
Level 4 - 120 bonus damage.


Items
New item: Maiden Spear (Offensive Items)
New item: Matriarhal Spear (Offensive Items)
New item: Horadric Ward (Defensive Items)
New item: Fearless Vilus (Defensive Items)
New item: Necklace of Vengeance (3 levels; Defensive Items)
New item: Foretelling Globe (Supportive Items)
New item: Venomblade Tip (Blacksmith)
New item: Scroll of Town Portal (Consumables)
New item: Stealth Potion (Consumables)
New item: Sentry Wards (Consumables)
New item: Vial of Recovery (Consumables)
Revised tooltips for Mana Potion, Healing Salve and Minor Rejuvenator
Replenish Cooldown for Mana Potions and Minor Rejuvenators set to zero
Mana Ward and Lion's Medalion can no longer be cast on self
Mana Potions now target unit instead of instant self cast
Golden Goblin Gear cooldown from 35 to 20
War Drums icon changed
Removed Recipe from Diane's Soul components, and added Gem of Life instead. Stats remain same, with an exception of 300 bonus hp
Active items can no longer be dropped while they are on cooldown (Affects following items: Adamantine Totem, Etheral Heart, Foretelling Globe, Golden Goblin Gear, Horadric Ward, Lion Medallion, Mana Ward, Shadowmeld Cape)


Gameplay / Misc
Hero's attack damage bonus per primary attribute decreased from 1 to 0.85
Thanatos made a new multiboard for LW - now it shows Player name, Hero Icon, Kills, Deaths, Assists, Current Gold and Items.
New item split system, double-right click on an consumable will make you get 2 x that consumable with charges splitted in two items (effectively trading scrolls and potions).
Minimal movement you can get decreased from 120 to 75
New tree respawn system: Respawns trees only if there are not heroes in it's radius, preventing you to get stuck.
Magic Sight + teleport change
Added a preload system that will make abilities cause no lag when cast for the first time
Added Streak system
Added Assistance system
Added First Blood system
Added Switch system
Added "Familiar Grounds" system; increasing your armor by 10 when you are close to the primary building.
You can now type -CS to check your creep kills/denies
Creep upgrade when DoW/PS are destroyed from 30hp/+3 damage to 200hp/+25 damage
DoW PS hp from 1500 to 2000
fountain missile
No more gold loss when you die
Stats of all heroes rebalanced
Night sight range of all heroes decreased from 1300 to 800 (with an exception of Moon Rose (1800/1300 to 1200/1200))
Movement speed of all heroes rebalanced
Dire Grizzlies model size scaled down
You can no longer send gold and minutes to your allies
Expirience gained is now increased by 50%
Buildings can be denied when their HP is bellow 10%, instead of 150 hp.
Boundary Black Areas removed and replaced with Deep Water
New Hero Selection Area
Basic shops now have hotkeys for their items (Blacksmith, Arcane Vault, Attribute Items)


Bug Fixes
Fixed a bug with wrong buff placement with Rejuvenator
Fixed a bug that allowed you to buy Diane's Soul Recipe
Fixed a bug which made Frozen Wish not working when you have Diane's Soul
Fixed a bug which made Fortune Reversal swap 100% of mana to hp when you have Diane's Soul
Fixed a bug which made Envenomed Coctail slow only 50% of said value or completely fail
Fixed a bug where you gained 60 MS instead of said 50 from Boots of Speed
Fixed a bug where you could get Mana Ward without Cirlcet of Nobility and recipe components
Fixed a bug (finaly) where you could still run around when the main castle is destroyed
Fixed a bug with shifting Hotkey with Rejuvenate (Naga Ranger)
Fixed a bug which made Skirmisher dissipate and respawn much longer that it's supposed to
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