Apheraz Lucent Admin
Posts : 6 Join date : 2010-11-29 Age : 29 Location : Europe, Serbia, Belgrade.
| Subject: Version 1.26h Fri Oct 07, 2011 11:03 am | |
| Heroes and Abilities Added a new hero: Diamondine, the Sapphire Lady Added a new hero: Keahit, the Grim Shadow Added a new hero: Irina the Mystic, the Vilus Oracle Added a new hero: Astromath, the Frost Mage Added a new hero: Skycex, the Glyphmage Added a new hero: GoGo JoJo, the Forgotten Panda Added a new hero: Shadya, the Prophetess of Lies Removed a hero: Dreatred, the Stonemaul Warchief
Crystal Spirit: Class name changed to Crystalia Crystalline Wave secondary damage rebalanced from 25/35/50/60 to 15/30/45/60 Brilliance Aura now has it's original effect on Faye Chilling Comet (Improved) cooldown from 80/60/40 to 80 Chilling Comet acquires knockback only with Diane's Soul Attack missile changed
Blazing Battlemage: Class name changed to Devil Torch Volcano wave count decreased from 8 to 6 Hero reworked[hidden=Skills of Heroes]Old Everblaze: Soul Burn, Blazewave, Incineration, Volcano New Everblaze: Pyromissiles (AoE damage and armor loss), Meteor Shower (AoE damage + dmg over time), Magma Shield (Damages melee attackers), Volcano[/hidden]
Ancient Wendigo: Class name changed to Northrend Catalyst Name changed to Sinstar Frostwhisper Model and icon changed to Blue Satyr. Glacier Fall cooldown from 20/18/16/14 to 15/13/11/9 Frozen Shield duration and mana cost from 30 to 40 Frozen Shield armor bonus from 3/6/9/12 to 3/5/7/9 Added a visual filter effect while Frozen Wish lasts
Naga Royalist: Icons for Tidal Crush and Recall changed Tidal Crush stun duration from 2 to 1.5 seconds Recall now pulls towards him, instead of instant move to himself Recall cooldown decreased from 27/24/21/18 to 15 Remembrance slow increased from 10/15/20/25% to 10/18/26/34%
Skirmisher: Trueshot Aura replaced with Power Stance While Power Stance is active, Ashtero will deal increased damage at the cost of 50% reduced movement speed. Level 1 - 15% bonus damage. Level 2 - 31% bonus damage. Level 3 - 47% bonus damage. Level 4 - 63% bonus damage.
Sin Slayer: Divine Guidance duration rebalanced from 2.5/3/3.5/4 to 1/2/3/4 seconds Divine Guidance cooldown decreased from 16/14/12/10 to 12/11/10/9 Angelic Field damage loss decreased from 50% to 40% Angelic Field (Improved) duration rebalanced from 6/7/8 to 4/6/8 Angelic Field (Improved) cooldown improved from 80/70/60 to 80/65/50 Hammer of Justice reworked to Heaven Strike Heaven Strike Zealon calls Elrath's strength upon a single enemy unit, dealing damage to it, stunning it for a second and decreasing it's armor for 6 seconds. Level 1 - 95 damage, 2 armor penality. Level 2 - 165 damage, 3 armor penality. Level 3 - 235 damage, 4 armor penality. Level 4 - 305 damage, 5 armor penality.
Magebane: Model changed to Blood Orc Warchief Attack range set to 128 (melee) Fortune Reversal with Diane's Soul reworked: Removes HP limit and increases swap percentage. Silence mana cost increased from 75 to 90 Silence casting range decreased from 900 to 700 Slow MS/AS reduction increased from 25/30/35/40% to 25/35/45/55% Slow cooldown decreased from 20/18/16/14 to 12 Feedback now deals 100% damage equal to mana drained (was 60%) Feedback mana drain increased from 14/23/32/41 to 15/30/45/60 Fortune Reversal slow from 10 to 20% New effect for Forune Reversal.
Naga Ranger: Class name changed to Tidal Spirit Model and icon changed to Reef Elemental Attack range decreased from 600 to 475 Rejuvenate cooldown decreased from 26/23/20/17 to 14 Rejuvenate casting range decreased from 700 to 350 Haste now affects only the aura wearer Inner Sight mana cost decreased from 140/165/190 to 155
Executor: Execute cooldown increased from 9 to 11 Execute now lasts 4 seconds on all levels for non-hero units Shadow Raze name changed to Punitive Surge Punitive Surge now stops if encountered with cliffs or buildings Twilight Break replaced with Deviousness Deviousness Infuses the Executor's attacks with a lethal combination of devilish dexterity, giving her bonus agility points and subtracting agility from her enemies whenever she lands a hit upon a Hero. This ability can be activated only once per second. Level 1 - 3 agility, 20 seconds. Level 2 - 4 agility, 30 seconds. Level 3 - 5 agility, 40 seconds.
Gryphon Charger: Class name changed to Thunder Legend Model and icon changed to Bronze Dragon Static Discharge cooldown from 9 to 9/8.5/8/7.5 Storm Strike bonus damage increased from 25/40/55/70 to 25/50/75/100 Storm Strike stun duration increased from 1/1.15/1.30/1.45 to 1/1.2/1.4/1.6 New effects for Electric Crush
Moon Rose: Base damage increased by 7
Vestal Priestess: Attack range decreased from 625 to 575 Atonement damage/heal from 75/150/225/300 to 8/12/16/20% of target's max HP; cooldown from 15/14/13/12 to 10 Teleportation range from 600/800/1000/1200 to 600/750/900/1050 Vestal Firewave (Improved) cooldown from 50/45/40 to 80/60/40 Decompulsion Aura replaced with Searing Missiles Searing Missiles Releases multiple missiles to engulf your enemies in targeted area. Each missile does damage and ministuns the opponent. Level 1 - 70 damage, 0.1 seconds. Level 2 - 130 damage, 0.2 seconds. Level 3 - 190 damage, 0.3 seconds. Level 4 - 250 damage, 0.4 seconds.
Reprisal Slayer: Class name change: Reprisal Slayer -> Reprisal Queen Diane's Soul now improves cooldown for 35 seconds Torture Strike bonus damage from 20/30/40/50 to 15/25/35/45 Tricky Trap cooldown from 12 to 9 Incorporeality reworked New Incorporeality Titania darkens the soul of a single Hero, granting it invisibility which brakes upon any form of active action. Level 1 - Lasts 6 seconds. Level 2 - Lasts 12 seconds. Level 3 - Lasts 18 seconds. Level 4 - Lasts 24 seconds. Torture Strike replaced with Moonfire Moonfire Summons a set of lunar flames upon an enemy, instantly dealing initial damage and secondary damage over 5 seconds. Level 1 - 50 + 10 per second. Level 2 - 100 + 15 per second. Level 3 - 150 + 20 per second. Level 4 - 200 + 25 per second.
War Dancer (Wind Dancer): Critical Strike is now Ultimate skill, making it deal 190/280/370% of attack damage on 16% of attacks. Tornado replaced with Teleport Assault Teleport Assault The War Dancer goes through time, positioning himself and his illusions behind a target unit, and if the target is an enemy, stabs it in the back, dealing bonus damage. Level 1 - 30 bonus damage. Level 2 - 60 bonus damage. Level 3 - 90 bonus damage. Level 4 - 120 bonus damage.
Items New item: Maiden Spear (Offensive Items) New item: Matriarhal Spear (Offensive Items) New item: Horadric Ward (Defensive Items) New item: Fearless Vilus (Defensive Items) New item: Necklace of Vengeance (3 levels; Defensive Items) New item: Foretelling Globe (Supportive Items) New item: Venomblade Tip (Blacksmith) New item: Scroll of Town Portal (Consumables) New item: Stealth Potion (Consumables) New item: Sentry Wards (Consumables) New item: Vial of Recovery (Consumables) Revised tooltips for Mana Potion, Healing Salve and Minor Rejuvenator Replenish Cooldown for Mana Potions and Minor Rejuvenators set to zero Mana Ward and Lion's Medalion can no longer be cast on self Mana Potions now target unit instead of instant self cast Golden Goblin Gear cooldown from 35 to 20 War Drums icon changed Removed Recipe from Diane's Soul components, and added Gem of Life instead. Stats remain same, with an exception of 300 bonus hp Active items can no longer be dropped while they are on cooldown (Affects following items: Adamantine Totem, Etheral Heart, Foretelling Globe, Golden Goblin Gear, Horadric Ward, Lion Medallion, Mana Ward, Shadowmeld Cape)
Gameplay / Misc Hero's attack damage bonus per primary attribute decreased from 1 to 0.85 Thanatos made a new multiboard for LW - now it shows Player name, Hero Icon, Kills, Deaths, Assists, Current Gold and Items. New item split system, double-right click on an consumable will make you get 2 x that consumable with charges splitted in two items (effectively trading scrolls and potions). Minimal movement you can get decreased from 120 to 75 New tree respawn system: Respawns trees only if there are not heroes in it's radius, preventing you to get stuck. Magic Sight + teleport change Added a preload system that will make abilities cause no lag when cast for the first time Added Streak system Added Assistance system Added First Blood system Added Switch system Added "Familiar Grounds" system; increasing your armor by 10 when you are close to the primary building. You can now type -CS to check your creep kills/denies Creep upgrade when DoW/PS are destroyed from 30hp/+3 damage to 200hp/+25 damage DoW PS hp from 1500 to 2000 fountain missile No more gold loss when you die Stats of all heroes rebalanced Night sight range of all heroes decreased from 1300 to 800 (with an exception of Moon Rose (1800/1300 to 1200/1200)) Movement speed of all heroes rebalanced Dire Grizzlies model size scaled down You can no longer send gold and minutes to your allies Expirience gained is now increased by 50% Buildings can be denied when their HP is bellow 10%, instead of 150 hp. Boundary Black Areas removed and replaced with Deep Water New Hero Selection Area Basic shops now have hotkeys for their items (Blacksmith, Arcane Vault, Attribute Items)
Bug Fixes Fixed a bug with wrong buff placement with Rejuvenator Fixed a bug that allowed you to buy Diane's Soul Recipe Fixed a bug which made Frozen Wish not working when you have Diane's Soul Fixed a bug which made Fortune Reversal swap 100% of mana to hp when you have Diane's Soul Fixed a bug which made Envenomed Coctail slow only 50% of said value or completely fail Fixed a bug where you gained 60 MS instead of said 50 from Boots of Speed Fixed a bug where you could get Mana Ward without Cirlcet of Nobility and recipe components Fixed a bug (finaly) where you could still run around when the main castle is destroyed Fixed a bug with shifting Hotkey with Rejuvenate (Naga Ranger) Fixed a bug which made Skirmisher dissipate and respawn much longer that it's supposed to | |
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